Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.
By me. Uses Adaptive Images by Matt Wilcox.
Holy shit, they finally made a TV series about cops who solve crimes with maths! This is like all my dreams come true at once, except only one of them, and one I haven’t actually had yet, but totally would have if I’d thought to. It’s called Numbers (ignore unreliable sources such as the official site calling it ‘Numb3rs’ – that would mean it was stupid), and I’ve only seen five minutes of the first episode so far, but already there’s been an educational speech on the relevance of mathematics over the credit sequence, and straight off the bat some dude with odd eyebrows is correcting a woman on her use of the word ‘exponential’. Now he’s said “We can create a Bayesian filter!” and I am sold.
In other news, I have this week off, then next week I’m going to Moscow. Having masses of free time seemed like a good chance to try Black And White 2 (as did getting Black And White 2) and so far it is surprising me. I thought it would be pleasant but insubstantial, but in fact it’s got more substance than Colombia. But it’s extremely irritating. I thought it would again be an aimless playground from which no satisfying game could be sculpted, but in fact it’s alarmingly close to a truly brilliant RTS. It’s just definitely not one in its current state.
I have uncensorified my Serenity thoughts now that the film’s out. I may go and see it again in the middle of the day at some point this week – I used to love being able to do that at university; it’s just you and a few old ladies, and you emerge blinking to discover that the day is still in progress. But if you’ll excuse me, I must get back to CSI: Mathematics.