Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.
By me. Uses Adaptive Images by Matt Wilcox.
Woke up confused on Thursday morning, after a night spent talking to a dog with a human head, dodging feathers thrown by a woman on a rocking horse in the rafters, avoiding a man with a fox snout moulded onto his mouth, exchanging glances with a badger couple, and applauding a woman who set her nipples on fire with a candle lit by an electrified cucumber – the Future Christmas party. The text from Craig that woke me up said the new Team Fortress 2 update namechecked me. !?
The office is nuts at the moment because we’re just finishing the shortest issue cycle of the year, so we were already exhausted when we headed up to Reading for Play with PC Gamer Live: our big free LAN party. Met a lot of names I knew from comments here, as well as Twitter and the PCG blog.
The event was partly to launch our PC Gamer Top 100 site. We’ve done our Top 100 article in the new issue, now we’re gathering votes for a gigantic public one. In the mag, Deus Ex has won for the first time ever – it’d be awesome to see it win the public vote as well. Vote!
One of the main games we played there was Team Fortress 2, so Craig got in touch with Valve beforehand to see if they could lend us some cheaty weapons to hurt our readers with during the event. To their enormous credit, despite being days away from launching a major update, they did. We were able to turn ourselves into slow but nigh-invincible Medics with eternally critting bonesaws, Scout-speed Heavies with deadly boxing gloves, and Soldiers with rapid-fire rocket launchers that do one hundred times the normal damage and heal us with every hit.
The next day the update was out, and I was determined to play fair. But then Robin, who sorted these ultra-weapons out for us, showed up in one of my matches and challenged me to a ridiculous weapon duel. I’d already seen him use the rocket launcher he loaned us, so I was picturing a jousting match with that when I agreed. I hadn’t considered what Valve’s personal versions of the new Demoman weapons might be.
Powerful and on fire I can deal with, but invincible makes things tricky. It meant the match was primarily about stopping him from getting to me, which meant buffeting him with streams of rockets as he charged. Inevitably he’d get too close, and I’d have to rocket-jump away and spray a salvo down on the map as I flew.
I apologise to the many, many people killed in the crossfire, and also the people I just shot. Not everyone in the game knew who Robin worked for or guessed that my weapons were probably his doing, so some names were slung. Sorry dudes!
For those that asked, I’m afraid I don’t have my ‘special’ pickaxe to show you yet – looks like there are still some teething problems with this update that ought to be ironed out first. I think it’ll be a regular pickaxe with a subtle sparkle to it and eventually a custom name, rather than a cheat-o-matic megapick. I still plan to use it to the exclusion of all else.
The rest of the week was consumed by stuff you don’t care about, but it’s been awesome and exhausting in equal measure. I think we might finally be approaching the relaxing part of Christmas, so today I do nothing that doesn’t have ‘Fortress’, ‘Commander’ or ‘Trek’ in the title.
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