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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Gridcannon: A Single Player Game With Regular Playing Cards

Dad And The Egg Controller

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

What Works And Why: Multiple Routes In Deus Ex

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

What Works And Why: Nonlinear Storytelling In Her Story

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Gunpoint Development Breakdown

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

A Different Idea For Ending BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Postcards From A Weekend Of Premeditated Murder

A slightly tense week inspired me to go back to Hitman: Blood Money last weekend. It is cathartic.

Hitman - now it's obviousWell, yes, now it’s obvious where the killer was standing.

Hitman - red blipThis is the climax of a spectacularly machiavellian plot to replace an actor’s prop pistol with a real one to trick him into performing your hit for you at the crescendo of a wartime opera.

Hitman - yes, there's a bomb in thatI’ll save you the trouble – yes, there’s a bomb in that.

Hitman - compactI don’t know why, but as I trash-compacted this sanitation worker, it really bothered me that I was depriving society of the valuable service he provides.

Hitman - don't have a wall like thisIf you’re in witness protection, don’t let them put you in a house with a wall like this.

Hitman - in case someone throws a knife into your headIn case someone hides there and throws a kitchen knife into your head like this.

Hitman - dead birdIn retrospect, yes, it was always going to be difficult to get away with killing that bird in front of this cop.

Hitman - crowd sceneI still don’t know how they did this goddamn crowd scene. How- polygons- what?

Hitman - ruffled feathersThis is as tragicomic as it is hilarisad.

Hitman - loadingI am especially unclear on where I keep my pistols in this outfit.

Hitman - spadeStill feels good.

Hitman - conspicuousWhat? Too slutty?

Hitman - knife surpriseYes, I have done this more than once.

Hitman - honest cakeWhat’s the matter asshole, never seen a poisoncake before?

Hitman - strangleNO POISON FOR YOU.