Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.
By me. Uses Adaptive Images by Matt Wilcox.
I was pretty rude about the plot when writing about the pilot episode, but impressed by everything else. This is a quick update to say that, in the four episodes since then, that simple set up has changed dramatically every episode, and led to some superb twists and tense situations.
The pilot establishes a rich guy as the villain, getting away with murder, as if that’s going to be the overarching plot for the whole season. Instead it’s picked apart and inverted in a few episodes, and the jobs-of-the-week get much more inventive and entertaining as they unravel it.
Everything else I’m watching at the moment treats its series-scale plot with kid gloves, never daring to move it more than an inch in a single episode to preserve precious plot juice for the finale. Terriers goes at its own with a wrecking ball.
Basically my only complaint has been totally overturned, and unless I’m forgetting something big, this is the best new drama since Dexter Breaking Bad.
More Brevity Week, Terriers