GUNPOINT

    A stealth puzzle game that lets you rewire its levels to trick people.

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Latest News

Release

Out now! $10!

Platform

Windows, Mac and Linux.

Problems?

Tell us about it! Literally do tell us about it, or nothing will happen.

Yes, You Can Monetise Videos You Make Of This Game

Here's the formal permission bit.

Trailers

Screenshots

Video Blogs

Other Projects

Here's a page about what else I'm working on and what else I've done.

Team

Design/Code/Words

Tom Francis

Character/Level Art

John Roberts

Background Art

Fabian van Dommelen

Mission Music

Ryan Ike

Title Music

John Robert Matz

Menu Music

Francisco Cerda

Theme

By Tom Francis. Uses Adaptive Images by Matt Wilcox.

How It’s Fucking Going

More

Rei Onryou:

Welcome to programming :)

Nick:

The next step is when you realise things are only working because of the bugs. That’s fun.

TooNu:

The title made me think that you are pissed off with the question ‘How is Gunpoint going?’.

“hows Gunpoint going? how’s it going? why don’t you jsut fuck off that’s, how it’s going.”

dual_barrel:

****ing nothing beats perseverance.

nine:

Use version control you fuck!

Tom Francis:

I don’t really know what that fucking means in this context.

Bret:

Well, at least he didn’t describe it as making love.

It’s always trouble when computers ask what is this thing you humans call “Love”?

1stGear:

I picture desks being flipped every time someone asks Tom how the game’s going. Followed by lots of enraged screaming and stomping out of the room.

This is also pretty much why I refuse to learn a programming language because everything I’ve seen and heard about it makes it sound like the abyss.

verendus:

Now you’re making me feel guilty for ever complaining about anything wrong with any game.

Mark Sachs:

This is pretty much what programming is, when you get right down to it. A lot of screaming and swearing and then it turns out to be some stupid one-line fix.

Pod:

“I don’t really know what that fucking means in this context.”

I, like nine, assume that a .gmk file is the input to gamemaker, and not the output? Each of those files representing a different ‘version’ of your source?

Lookup ‘git’ and ‘Mercurial’. Both will do what you need.

Connor:

If more than a good half of your source code isn’t furious, commented swearing, then you’re not doing it right.

Gwathdring:

This sort of thing actually makes me want to be a programmer more. :P

mabb:

This game is looking sweet.

I have just started learning the Game Maker Language myself. It feels like high school math except I fucking UNDERSTAND IT.