Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.
By me. Uses Adaptive Images by Matt Wilcox.
Most of last week, I wrote things on the internet instead of in a magazine. We’re ramping up our efforts on the PC Gamer blog by around 5,000%, to see if people like it enough to justify developing it into something more. So with a few exceptions, my job for a while will be ‘blogger’ – a thing I have been doing for fun since 1995. This is exciting! Here’s some of the stuff we did last week:
My five favourite games ever, in which I am paralysed, dismembered and killed. (Plus Graham’s, Rich’s and Craig’s).
Tim’s guide to horribly rushing people in Starcraft 2. And what they can do about it.
Five good things about Supreme Commander 2 you don’t get from the demo – my attempt to explain the game’s virtues better than its own ill-chosen demo managed. I wish I’d done this for the Hitman: Blood Money demo back in the day, too.
Why I love the Adaptor in Supreme Commander 2. The game’s best unit is tiny.
Our Napoleon: Total War review, and what Creative Assembly changed in response to it.
Tom Robert’s open letter to PopCap claiming that they stole 800 hours of his mother’s love. Tom will go far.
Craig’s tale of touching camaraderie in STALKER: Call of Pripyat. AIs must get confused by the player sometimes.
You can subscribe to all the PC Gamer stuff here. Your thoughts much appreciated.